Hi there,

My name is Xabier and I am a Nuke Compositor with CG Generalist knowledge and experience in film, videogames and also in VR (both, real-time and rendered). In my spare time, I like to learn new skills and develop myself creating things, that’s why I have started learning Python and developing tools.

I’m currently working as a Nuke Compositor at MiopiaVFX (Madrid, Spain), but I’m always open to hearing about interesting projects.

Please, do not hesitate to contact me, should you need any further information.


Xabier Arrieta

3D/VFX Experience:
  • Nuke Compositor, MiopiaVFX, September 2019 – Present
  • Nuke Compositor, El Ranchito, June 2019 – September 2019

The Mandalorian (TV Series)

  • Nuke Compositor, ScreenSceneVFX, March 2019 – June 2019

Catherine The Great (TV Series)

  • Nuke Compositor, MPC, May 2018 – March 2019

The Lion King (feature film)

  • Nuke Compositor, OutpostVFX, September 2017 – April 2018

22 July (feature film)

Top Gear: Lexus vs Honda (TV)

Final Score (feature film)

  • CG Generalist and Nuke/CaraVR Compositor, FutureLighthouse, May 2017 – September 2017

Ministerio del Tiempo VR: Salva el Tiempo: I worked as a CG Generalist scanning two real sets from ‘El Ministerio del Tiempo’ Spanish TV Series using photogrammetry, cleaning them and making them able to run real-time and also creating some assets for the game.

Campfire Creepers: My job consisted of creating a stereo stitch for a custom build 11 cameras rig and also doing 360 stereo cleanup work.

  • Junior FX Artist (Internship), Lightbox Animation Studios, January 2017 – May 2017

Tad 2: King Mida’s Secret

  • Photogrammetry technician, Entropy Studios, August 2016

Scanning the film set (a 5x5m room) for a VR shortfilm called Ray using photogrammetry and creating a clean version of it to use as a shadow/light catcher.

3D/VFX Education:
  • CaraVR with Richi Paramo, LightboxAcademy, 2017
  • Nuke for VFX, LightboxAcademy, 2016-2017
  • Organic modeling with ZBrush, LightboxAcademy, 2016-2017
  • Photogrammetry for VFX, ElephantVFX, 2016
  • Image-Based Lighting, ElephantVFX, 2016
  • Texturing and Look-Dev, ElephantVFX, 2016
  • 3D for Visual Effects, EscapeStudios, 2014-2015
  • Maya
  • ZBrush
  • Mari
  • Substance Painter
  • Photoshop
  • Nuke
  • CaraVR
  • 3DEqualizer
  • Arnold
  • Photoscan
  • Reality Capture
  • PTGui
  • UVLayout
  • xNormal
  • English
  • Spanish
  • Basque