due to some Twitter conversation with Guillermo García, I decided to create a tool that allows storing a node selection to go back to it whenever necessary. It creates a tag inside the selected nodes and creates a menu where the different selections are stored with the name that you have given to them. Sadly, the menu is erased each time you close Nuke, but there is a workaround. You can give the same names that you had before to empty selections, as the tags inside the nodes haven’t been erased, it will restore those selections.
You can find it at my Github site.
a month ago I developed a gizmo to allow me creating mattes from ID passes quickly and easily when there is no Cryptomatte in the studio’s pipeline. It’s a dynamic gizmo that allows adding as many ID passes as you need and selecting which channels will be part of the alpha. You can download the code from my Github site.
I have also recorded a video showing how this gizmo works. As always, feedback will be welcome and appreciated 🙂
this is the first of a series of gizmos that I’m developing right now. This one is an enhanced Keyer gizmo that apart from having the usual Nuke’s keyer operations and options, it has some more keying operations and options that can help in keying process. In the following lines, I will explain in more detail these improvements and I will finish this post by sharing the code of the gizmo. However, if you prefer, you could download it from Nukepedia and start trying it. Please, I will really appreciate your feedback. Continue reading “XA Gizmos: Keyer”
This is a beauty passes rebuilder for Arnold that separates the different passes that make the beauty and then merge them again, so compositors can tweak specific passes as they please. Continue reading “Custom Scripts X: Arnold beauty rebuilder”
Sometimes there are critical changes in production. The resolution of the plate may change (it’s not a common thing, but it may happen). Lest say that we have been working doing some roto and cleanup for a 2K DCP plate and the, they give us a 4K DCP plate. The aim of this script is to modify the roto/rotopaint nodes to adapt them to the new resolution, without having to redo all the work.
Continue reading “Custom Scripts IX: Resolution changer”
The depth pass shows the distance between points in 3D space and the camera. That’s why depth passes usually have very high values. However, to work with them is preferable to have them normalized to 0-1 range. That is the objective of this script. Continue reading “Custom Scripts VIII: Depth pass normalization”
I love to keep my nodegraph tidy and organize, so I use to pack nodes related to certain tasks in backdrops with titles. I don’t like the randomness of the backdrop color that Nuke has by default. I created a hotkey (Shift+1) and linked this script to it. Continue reading “Custom Scripts VII: Quick custom backdrop”